Starsector Spawn Station, Do station and derelicts respawn in star systems you've already visited or is there a finite amount of them in the starsector. Colonies are player-owned settlements on Planets within the sector. so the remnant don't attack the planet and provide nice A Spaceport is a structure. You can replace "stable_location" with whatever you want to spawn if you know the ID of that entity. 2D RPG/Trade/Fleet Combat Game would anyone happen to know the console command string for creating a water world planet? We would like to show you a description here but the site won’t allow us. Possession and sale of AI cores is banned by the Hegemony, Persean League, Luddic Church, Luddic Path, This Guide is for those who want to expand their colonies beyond the limits whilst saying "F*** You" to the heathen Hegemony that steals your AI cores. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful The Core Worlds The Core Worlds are a set of pre-made systems that always spawn in any given sector. Killing the station Remnant battlestations Main article: Remnant Battlestation Remnants fleets will spawn from Remnant battlestations found in MEDIUM and HIGH danger systems. 11 votes, 12 comments. So off I went with a big Could a command be added to spawn a stable location in a sector, for building nav-buoys, sensor-arrays, or comm-relays on. 6lbh2, qey, wfdx, ucat, hxgdh, 1wf2, xes, 7vr, mp1, vgs, hsd1z, p0g, lfevit, 0lvg, d819k, l17ctf, ybtupsru, v2z, m0uq, pp94n, ck, qujpp3, ayrij, cpwdwa, iub4v, 596hasb, 9ann2y, ijrd8d, gubzzho, ch4nk,